Changelog
- Fix bug with guards eating food
- Fix stray white pixels in guard menu
- Removed Illusioners spawning in raids This would be better in a separate mod + changes in Neoforge make it completely unconfigurable
- Fixed guards not spawning in villages
- Added config for modpack makers to prevent guards from patrolling villages naturally
- With a large amount of guards this could've caused lots of lag
Files
guardvillagers-2.2.1-1.21.jar(271.58 KiB) Primary
90% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Metadata
Release channel
ReleaseVersion number
2.2.1Loaders
NeoForge
Game versions
1.21Downloads
110Publication date
June 16, 2024 at 10:08 PMPublisher
seymourimadeit
Owner