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First-person Model

First-person Model

Enables the third-person Model in first-person

7.53M
3,031
Decoration
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All versions2.6.0-1.20.6 - NeoForge

2.6.0-1.20.6 - NeoForge

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Changelog

Sorry for the delay, IRL happened, and 1.21.10 was not a fun update for this mod.

What's Changed

  • 1.21.10 support by @viciscat with @tr7zw in https://github.com/tr7zw/FirstPersonModel/pull/585
  • Added config screen tab to hide RenderLayers of players. This can be used to hide other mods additions while in first-person (needs to be ingame in 1.21.5 and before. Also, Vanilla names will be weird on Fabric/older versions)
  • Fix shadow offsets from mods hooking in the api not working like Alien Evolution: First-person Model
  • Reworked offset logic to be more stable and hopefully cause less issues
  • Fixed spectator mode issues like missing offsets and body parts being visible
  • Fixed debug hitbox being visible in newer versions
  • Fixed PlayerAnimator support for 1.21.6
  • Fully reworked/updated build system and pipeline. Please report any issues like versions not working!
  • If you are reading changelogs, you might care about the mod. There is a new options menu on the lib "TRender" (hidden on Fabrics mod menu under "tr7zw Library Modules" and potentially hidden by the setting at the top "Libraries: Shown/Hidden"). It lets you change the UI Style, and enable automatic stack trace reporting for faster bug fixing of my mods. Consider turning this on to help detect issues faster.

Full Changelog: https://github.com/tr7zw/FirstPersonModel/compare/2.5.0...2.6.0

Dependencies

dependency-iconNot Enough Animationsrequired

Files

firstperson-neoforge-2.6.0-mc1.20.6.jar(1.52 MiB) Primary
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Metadata

Release channel

Release

Version number

2.6.0

Loaders

NeoForge

Game versions

1.20.6

Downloads

38

Publication date

November 14, 2025 at 7:28 PM

Publisher

tr7zw

tr7zw

Owner

Version ID

Modrinth is open source.

main@9fd0f68

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