Changelog
The Update that actually made the mod work
- Fixed Cooldown not triggering when fireworks were in offhand and the mainhand was empty
- Disabled all Items that broke the firework cooldown while flying with an Elytra
- Fixed the mod sometimes not checking if the player was flying
- Improved description for the gamerule
Known Issues
In some very rare cases (and only if the world lags during them) the cooldown logic might break. I will try to improve this in the feature, but it shouldn't happen often in a regular playthrough. If it does anyway, reloading the world will fix it.
Huge thanks to everyone that reported these bugs to me as I probably wouldn't have noticed them without you!
Files
firework_cooldown-1.3-forge-1.20.1.jar(25.65 KiB) Primary
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Release channel
ReleaseVersion number
1.3Loaders
Forge
Game versions
1.20.1Downloads
39Publication date
May 14, 2025 at 6:45 PMPublisher

Doenergepard
Member