Changelog
- added support for the iris distant horizons beta
- fixed emissive textures breaking in the gui with ImmediatelyFast installed
- fixed the
blocks
property not correctly reading/expecting block states - fixed the
name
property not checking for single names with spaces in them comprised of the entire test string - completely redid the config gui to be data driven and more user-friendly
- ETF, EMF, and ESF will now share the same config gui collectively called "Entity Features settings"
- added a new
per entity
settings screen that allows you to override the settings for specific entity types - added a
Random properties
settings screen that allows you to enable/disable, modify, and read the documentation of specific random properties. This will also list any properties added via ETF's API. - improved many gui elements adding sliders, changed setting highlighting, and text displays for more user-friendly settings
- fixed the
name
property not reading player usernames - added the following random properties: (primarily for use in player EMF packs)
isCreative
- true if the entity is in creative modeisTeammate
- true if the entity is a teammateisClientPlayer
- true if the entity is the client playervariant
- moved from EMF into ETFmodLoaded
- works likename
but matches against the mod id's loaded by the modloader
- the
blocks
property now updates over time by default (OptiFine parity) - fixed the
nbt
property still including the char type when testing nbt numbers i.e1b
instead of just1
- fixed many minor issues
- fixed
blocks
property and addedblockSpawned
property to be identical but spawn condition locked by default
Files
entity_texture_features_neoforge_1.20.2-6.0.jar(531.58 KiB) Primary
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Release channel
ReleaseVersion number
6.0Loaders
NeoForge
Game versions
1.20.2Downloads
302Publication date
April 19, 2024 at 8:21 PMPublisher
Traben
Owner