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[ETF] Entity Texture Features

[ETF] Entity Texture Features

Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric

31.88M
6,809
Decoration
Utility
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All versions[Forge] Entity Texture Features [V3.1.4]-[1.18.2]

[Forge] Entity Texture Features [V3.1.4]-[1.18.2]

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Changelog

[V3.1.4]

  • fixed a logic mistake causing high lag when additional mob textures (like sheep_fur.png) did not have the same or higher number of variations as the base texture
  • the Blocks property now also check the block the mob spawned inside of (allowing things like water, cave_air, flowers, torches, etc. to be used, and also fixes issues with soul-sand and mud not reading correctly)
  • added an option to enable / disable block entity emissive and custom textures as they currently do not support vanilla animated textures and may want to be disabled by such users
  • added some missed translation support (Still only english atm :/)

Dependencies

dependency-iconCloth Config API Version 6.5.102 is required

Files

entity-texture-features-forge-3.1.4-mc1.18.x.jar(190.9 KiB) Primary
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Metadata

Release channel

Release

Version number

3.1.4-forge1.18

Loaders

Forge

Game versions

1.18.2

Downloads

106

Publication date

June 20, 2022 at 12:48 PM

Publisher

Traben

Traben

Owner

Version ID

Modrinth is open source.

main@9fd0f68

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