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[EMF] Entity Model Features

[EMF] Entity Model Features

EMF is an, OptiFine format, Custom Entity Model replacement mod available for Fabric and Forge.

23.50M
5,816
Mobs
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All versionsFabric - 1.20.1

Fabric - 1.20.1

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Changelog

  • fixed model textures prefixed with ./ & ~/ breaking from a recent change
  • expanded the EMF API:
    • added int getCurrentEMFVariantOfModel(EntityModel<?>) returns the current variant of the model or -1 if the model is not a custom EMF model.
    • added boolean isModelAnimatedByEMF(EntityModel<?>) returns true if the model has custom EMF animations.
    • added boolean isModelCustomizedByEMF(EntityModel<?>) returns true if the model is a custom EMF model.
    • added boolean isModelPartCustomToEMF(ModelPart) returns true if this model part is an extraneous part added by EMF, and does not represent any actual normal vanilla parts.
    • added boolean isModelPartAnimatedByEMF(ModelPart) returns true if this model part itself is animated by EMF, e.g "modePart.rx":"sin(age)".
  • fixed some per-entity model override settings from not applying correctly in game, such as modifying render mode per entity type.
  • moved the box face UV height/width are zero warnings to only appear when model creation logging is enabled, as it got far too spammy with the many packs that don't care about this.

Dependencies

dependency-icon[ETF] Entity Texture Featuresrequired

Files

entity_model_features_fabric_1.20.1-2.2.6.jar(421.12 KiB) Primary
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Metadata

Release channel

Release

Version number

2.2.6

Loaders

Fabric Quilt

Game versions

1.20–1.20.1

Downloads

1011306

Publication date

September 14, 2024 at 4:13 PM

Publisher

Traben

Traben

Owner

Version ID

Modrinth is open source.

main@9fd0f68

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