Changelog
- Fix: Fixed some rendering issues with the Ender Bucket
- Fix/Change: New renderer for the reusable Ender Pearls, the Elite version now actually renders as the Elite version.
- Fix: Fixed a derped item subtype on reusable Ender Pearls, which allowed an item change exploit with them
- Fix: Fixed the previously completely broken Chunk loading ticket release on world load
- Fix: Random smaller stuff in various places
- Change: Refactored big parts of the code base, for example Block and TileEntity classes, item NBT etc.
- Change: Most actual usable items are now modular: they need some modules installed to be used.
- Change: Changed all recipies (they now use the new parts as ingredients)
- Add: Added Ender Alloys, Ender Sticks and Ender Rope as crafting ingredients
- Add: Added Ender Capacitors, they are modules used to store "Ender Charge", which is now required by most items (config option)
- Add: Added Ender Cores (Inactive and Active versions), used for crafting and as modules in some items
- Add: Added Link Crystals. They are modules used in items to store the target information.
- Add: Added Ender Pickaxe/Axe/Shovel: They can teleport block drops to the player's inventory, or to a bound location/inventory.
- Add: Added a Tool Workstation block, which is used to add and remove modules from items
- Add: Added an Ender Infuser, which is one of the three options for charging Ender Capacitors
- Add: Added an Ender Relic item, which can spawn new Ender Crystals.
- Meant as a way to obtain Ender Crystals, in case they have all been destroyed during the Ender Dragon fight.
- Only Ender Crystals spawned in The End dimension work for the purposes of this mod. You can however spawn decorative Ender Crystals anywhere in other dimensions. Beware, they explode when taking ANY damage!
- Add: Added a Jailer module: Can be right clicked on mobs to prevent them from despawning (uses the item), or can be installed as a module to an Ender Bow or Ender Lasso (doesn't use up the module)
- Add: All items now have a pretty long description on them in NEI, or when the item doesn't yet have any NBT data (hold shift to show it)
- Add: All items also have an informative tooltip about their status. Hold Shift to show all of it.
- Add: Added a compatibility conversion of old target data from items on the Tool Workstation. When you first insert an item that has old format data, and add the first Link Crystal to it, the target data is transferred to the Link Crystal and removed from the item. Note that such converted data is incomplete, since the items now store a lot more data on them about the target, and also the player who first bound the item. But it is enough for teleporting items to function. Rebinding to the target location is recommended.
- Change: Thanks to (almost) all items now being modular, most items can now store 3-4 different targets at once, on the different Link Crystals
- You can easily change the selected Link Crystal to change the target:
Shift + Toggle mode
key (defaultF
), or holdControl
and use the mouse wheel.
- You can easily change the selected Link Crystal to change the target:
- Change/Add: All items that use Link Crystals/store a target location, can now be made private, so that the destination info is not shown, and the item only works for the owner. Note that this is per Link Crystal! (All that data is stored on the Link Crystals.)
Alt + Toggle mode
key to toggle Public/Private
- Change: The Ender Bag now allows binding to all inventories, but anything other than vanilla blocks won't work over 64 blocks away. (Don't try to add anything else to the whitelist, they most likely just mess up your inventory/break stuff/crash and burn! The Bag might change in a future update to allow more versatile operation.)
- Change: The Ender Bucket can now be linked to tanks, and it will chunk load the target for 30 seconds on use.
- Change: reusable Ender Pearls no longer collide with any entity you are riding
- Change: The Basic Ender Porter is no longer single-use. Instead it now only works within the same dimension.
- Change: The Mob Harness now allows you to control the mob you are riding, even if you are riding a whole tower of mobs.
- Doesn't work with mobs that don't have actual AI tasks, such as spiders and flying mobs.
- Change: The Mob Harness's maximum binding range was increased from the pathetic 4 blocks to 32 blocks
Original build time: 2015-02-20 04:11:52 UTC+2
Files
enderutilities-1.7.10-0.4.0-beta-1.jar(391.36 KiB) Primary
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Release channel
BetaVersion number
0.4.0-beta.1Loaders
Forge
Game versions
1.7.10Downloads
14Publication date
October 28, 2023 at 7:52 PMPublisher
masa
Owner