Changelog
Changelog for Eco Stack Manager
Note
This change log includes the summarized changes. For the full changelog, please go to the GitHub History instead.
1.3.0
- Fixed #3 by trying multiple field names to adjust experience orb clustering.
- Fixed #2 by disable item optimization with using 0 for
maxNumberOfItemsPerWorld
and/ormaxNumberOfItemsPerType
. - Added automated gametest for better testing and quality assurance.
- Updated wiki to include more detailed information about the configuration options.
1.2.0
- Added basic configuration files under /config/eco_stack_manager to fine-tune settings.
- Added allow list to limit the optimization to specific items.
- Added deny list to exclude specific items from the optimization.
- Added feature to move existing experience orbs to the new "drop" location.
- Added feature to move existing item entities to the new "drop" location.
- Improved code quality and added more detailed debug messages.
1.1.0
- Added '/eco_stack_manager debug <true|false>' command to enable or disable debug mode.
- Added automatic item entity cleanup to prevent memory leaks.
- Added warning message and automatic deactivation for features which are incompatible with other mods.
- Improved memory usage and performance by reducing the number of unnecessary calculations.
1.0.0
- Released first beta version for more detailed live testing.
Files
eco_stack_manager-forge-1.21-1.3.0.jar(77.84 KiB) Primary
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Release channel
BetaVersion number
1.3.0Loaders
Forge
Game versions
1.21Downloads
27Publication date
August 22, 2024 at 10:42 PMPublisher
Kaworru
Member