Changelog
Short doors are here!
From 2.3.4:
- When Woodworks mod is installed, stonecutter recipes for short wooden doors are now replaced with Abnormals Sawmill.
- Added tall and short Brimwood doors, part of Regions Unexplored compat.
- Updated Regions Unexplored cypress and willow door textures.
- Changed compats for Jacaranda, Redbud, and Cypress short and tall doors to use Horizons.
- Short doors should now be properly flipped on placement when right-clicking directly on wall.
- Removed the unnecessary and unused LootTableJsonCompats java file.
- (2.3.4_1) Fixed crash if Dramatic Doors is the only mod installed, or if Vanillaesque compat pack isn't enabled.
- (2.3.4_2) Fixed some broken tags.
From 2.3.3:
- Changed short door recipes to use stonecutter thus it won't conflict with some mod recipes.
- Fixed short BYG, Pokecube, and Mo' Shiz door recipes as well.
- Fixed potential crash with Short Lead Doors.
- Fixed possibly broken mineable/axe tag if Dustrial Decor mod isn't installed.
From 2.3.2:
- Added support for the Aether I mod in the event the mod backports to 1.19.2. It's added to Dimensional Compat pack.
- Colourful Azaleas blocks and items are now conditionally registered, part of Misc Compat pack.
- Optimized the code for enabling compat packs.
- Fixed compat packs not being enabled.
From 2.3.1:
- Added short doors for the following mods:
- Mo' Shiz
- Oh the Biomes You'll Go
- Pokecube
- Added 6 compat packs:
- Vanillaesque: For mods that fit within vanilla aesthetics.
- Biome: For large mods adding a lot of biomes. This replaces the built-in BYG data pack compat.
- Dimensional: For dimension-adding mods.
- Magic: For magic-based mods.
- Tech: For tech and industrial-based mods.
- Miscellaneous: For mods that don't fit in the above categories.
- Added a config that ensures the compat packs always load for debugging and development purposes.
- If there are two short doors stacked on top of each other and both are closed, mobs will now try to open both halves.
- During the day, villagers leave the top half open. During the night, villagers will close both halves.
- Added translation lines for possibly upcoming short doors for Chipped, Macaw's Doors, and ManyIdeas Doors.
- Updated Chinese translations up to 2.3.0 content and also includes the three new compats for short doors.
- Improved the placed direction of short doors when placing them on walls, making it easier to place them as cupboard doors.
- Updated Tall Edelwood door block and item textures to match.
- Fixed recipe conditions for Create Things & Misc doors.
- Fixed Short Arcane Edelwood doors to use the correct textures.
- Moved the registries back because it previously broke Every Compat.
- Tweaked block loot data gen to include optionally registered blocks.
- If short doors are affected by redstone while waterlogged, water will now correctly flow.
- Removed BYG Florus, Ironwood, and Soul Shroom recipes for now.
From 2.3.0:
- Added a new feature: Short Doors. Those doors are only 1 block tall.
- Create by putting doors in a shapeless recipe, producing two.
- Mobs can interact with them. Baby mobs can easily fit through them while adults can't unless the short door has 1 block high open space above it.
- Those mods are not currently supported:
- Pokecube
- Oh the Biomes You'll Go
- Mo' Shiz Doors
- Chipped
- Macaw's Doors
- ManyIdeas Doors
- Added support for Cobblemon mod.
- Added more tall Prehistoric Fauna doors in preparation for when the mod updates to 1.19.2, bringing the number of tall doors from 7 to 14.
- Added conditional registration of tall doors for the following mods:
- Chipped (181 doors)
- Macaw's Doors (188 doors)
- ManyIdeas Doors (110 doors)
- Mo' Shiz (28 doors)
- Oh the Biomes You'll Go (31 doors)
- With the conditional registrations, the corresponding recipes, advancements, and loot tables have been moved to their corresponding built-in data packs.
- Updated Chinese translations for content up to mod version 2.1.10.
- Updated Hexerei compat and added tall and short Witch Hazel doors.
- Adjusted textures of tall Luzawood doors.
- Fixed an issue where placing Tall Flesh doors (any variant) would replace block if the opening is only 2 blocks high.
- Fixed Chipped compat for 1.19.2 and added Mangrove variant doors.
- Fixed ManyIdeas Tall Copper Smooth Sandstone door.
- Changed maxShiftBy value in mixin to 2.
- Removed Windswept Golden doors. Existing doors have been remapped to Supplementaries Gold doors.
Files
DramaticDoors-Forge-1.19.2-2.3.4_2.jar(9.56 MiB) Primary
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Release channel
ReleaseVersion number
1.19.2-2.3.4_2Loaders
Forge
Game versions
1.19.2Downloads
96Publication date
May 4, 2023 at 9:12 PMPublisher
Kitteh6660
Owner