Changelog
- Added salt name overrides
- Basins and Fluid Tanks can now store changing Mixtures
- Tweaked some translations of Mixture names to allow languages with postpositive adjectives better control
- Fixed another crash when starting a server
- Fixed Bubble Caps voiding some Fluid
- Vat Sides now show as the right block in the Display Link GUI
- Separated name entries for chloride ions and organochloride Molecules
- Pumpjacks now don't care about rotation direction
- Fixed whole stack of Glass Bottles disappearing when filling with Urine from a Cauldron
- Fixed console spam when looking at a Basin
- Fixed Brass Funnel filters not being set
- Fixed problems when placing Vats with schematics
- The automatic creative mode Goggles configuration option is now in the right place
- Fixed structure and synthesis of TNT
- Added synthesis of TNP
- Castner Process now gives an appropriate amount of sodium
- Vat barometers don't look stupid at negative pressure differences
- Mixture ingredients now accept ranges of concentrations
- Vats now drop Items when broken and no longer stop accepting Items after being reassembled
- LAN and Essentials worlds now let other people in
- Molecule Tag icons now display with the uniform font
- Blocks can now be extruded on Minecart Contraptions and Trains without rendering funny
- Walking into Pumpjacks no longer causes suffocation
- Fixed copies of Molecular structures using the same bonds, meaning replacing bonds in a copy would replace bonds in the original - this has also fixed alkene hydration and cyanide nucleophilic addition not loading in JEI, and the generic alcohol in the recipe screen for alcohol oxidation
- Added placement preview for Differential
Dependencies
Files
destroy-1.20.1-0.4.jar(7.27 MiB) Primary
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Release channel
BetaVersion number
1.20.1-0.0.4Loaders
ForgeNeoForge
Game versions
1.20.1Downloads
543Publication date
January 19, 2024 at 10:51 PMPublisher
petrolpark
Owner