Changelog
Forge
- Fluids & items are now conditionally registered. Like the Fabric version, only items & fluids for the mods you are using will be registered. Existing versions will be deleted. For example, with Create: Big Cannons installed, createmetalwork:molten_bronze will no longer exist and all recipes that use molten bronze will use createbigcannons:molten_bronze. Also eliminates overlap with other mods that add molten metals.
Create: Metallurgy:
- New fluids & items.
- All molten from mixing, melting, and compacting recipes are replaced with melting, alloying, and casting recipes.
- Standard ingot amount changed 111mB -> 90mB.
- New milling/crushing recipes to get dirty dusts & new splashing recipes to wash them into regular dusts.
- Tags added to all crushed raw ores lets you melt them. Allows for a more simple process, with the drawback of lower yields.
Create: The Factory Must Grow:
- New fluids & items.
- Non-alloy molten from mixing recipes are changed to industrial blasting recipes.
- Ingot from molten compacting recipes are changed to casting recipes.
- When combined, TFMGs casting recipes are removed in favor of the casting recipes from Create: Metallurgy. The fluid amount received from industrial blasting is also adjusted.
Files
create-metalwork-1.20.1-1.0.9-forge.jar(1.35 MiB) Primary
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Release channel
ReleaseVersion number
1.0.9Loaders
Forge
Game versions
1.20.1Downloads
351Publication date
November 19, 2024 at 8:02 PMPublisher
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