CobblemonTrainers (Discontinued)
Adds a trainer battle system to Cobblemon with challenging trainer AI
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Adventure
Game Mechanics
Minigame
CobblemonTrainers (Discontinued) has been archived. CobblemonTrainers (Discontinued) will not receive any further updates unless the author decides to unarchive the project.
Changelog
- Added Generation 5 based trainer AI.
- Added sending out trainer pokemon.
- "/trainers makebattle <player> <trainer>" - If the command executor is a LivingEntity, it will send out the trainer's pokemon.
- "/trainers makebattle <player> <trainer> <trainerEntity>" - Can use a target selector to select the entity to send out the trainer's pokemon (must be a LivingEntity).
- Added "/trainers addpokemon <trainer> <pokemon>" to add a pokemon to a trainer's team.
- Added "/trainers addfromparty <trainer> <partySlot>" to add a pokemon from your party to a trainer's team.
- Added "/trainers add <name> <group>" to add a new trainer directly to a group.
- Removed additional tooltips from menu items (e.g. disc names).
- Added type, damage category and power tooltips to move icons in menu.
- Fixed HTML escaping in JSON strings ('=' becoming '\u003d').
- Fixed moves appearing multiple times in move select screen.
- Changed moves to be sorted alphabetically in move select screen.
- Added held items on trainer pokemon.
- Added "/trainers setcooldownseconds <trainer> <cooldownSeconds>" to set cooldowns for battling trainers.
Files
CobblemonTrainers-forge-0.9.4+1.20.1.jar(136.1 KiB) Primary
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Release channel
BetaVersion number
0.9.4+1.20.1Loaders
Forge
Game versions
1.20.1Downloads
32Publication date
March 4, 2024 at 1:02 AMPublisher
selfdot
Owner