Changelog
Version 2.1.0-66:
- Made it so that when you acquire a Living Armour Upgrade from a Tome, it raises the corresponding Stat Tracker up to that upgrade level.
- Added some more framework for the Living Armour Downgrades.
- Modified the Grim Reaper's Sprint so it is better at later levels.
- Added a Repairing Living Armour Upgrade (trained by damaging the chestplate of the Living Armour while you have a full set on - it repairs all of your armour pieces over time)
- Modified the Dwarven Might skill to better change the mining speed when mining.
- Added a Dig Slowdown armour downgrade called "Weakened Pick".
- Added the framework for a ritual that grants downgrades (instead of the potion method).
- Fixed the recipes for some of the Demon Will blocks
- Added the Sigil of Elasticity, the Sigil of the Claw, and the Sigil of Winter's Breath.
- Changed most of the BlockString blocks to a BlockEnum in order to solve a loading issue with schematics.
- Added the entries for the Skeleton Turret Array and the Updraft Array
- Added the Bounce Array
- Modified the Sigil of the Phantom Bridge so it better performs with speed modifications
- Added the ability to use Mimic Blocks containing a valid Altar Component to work with the altar (#945)
- Note: If using a Blood Rune, you do not get the ability of said rune. It just counts as a valid block.
- Fixed `/bloodmagic network get NAME` using the wrong localization (#955)
- Fixed Mimic Blocks causing an NPE with some Tile Entities (#951)
- Fixed a massive FPS drop when looking at a Master Ritual Stone while holding a Ritual Tinkerer (#950)
- Fixed an occasional crash when looking at a Mimic block with WAILA installed (#949)
- Fixed the displayed Lesser Tartaric Gem recipe in the Guide (#947)
- Fixed Dagger of Sacrifice one-shotting bosses. It now just doesn't work (#932)
- Fixed controls re-binding after each startup (#922)
- Added an alchemy array, the Array of the Fast Miner
Files
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