Changelog
Version 2.1.0-64:
- Fixed the symmetry issues of the Ritual of Containment
- Changed the recipe of the Acceleration rune so that it is a T4 rune.
- Added the Charging rune, which accumulates charge by using the LP from the Blood Altar (1 charge = 1 LP always). If enough charge is stored when crafting, the crafting occurs instantly.
- Added the entries for the Rune of Augmented Capacity, Charging Rune, and Rune of Acceleration
- Fixed the Sigil of Translocation so that it does not crash when picking up certain blocks. Also removed the damned lightning.
- Changed the Quick Feet upgrade and the speed boost sigil so that their speeds are applied when strafing and walking backwards as well.
Files
BloodMagic-1.9.4-2.1.0-64.jar(9.13 MiB) Primary
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1.9.4-2.1.0-64Loaders
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