Space is too boring? Not if you're a mining enterprise!
Features
- Makes Mekanism ores (tin, osmium, lead, uranium, fluorite) spawn on all five Ad Astra planets.
- Custom painted textures for all the ore variants.
- Functionally equivalent: fully compatible with all Mekanism machines and alike.
- Makes deepslate variants of Mekanism ores spawn naturally in Glacio's deepslate regions.
Planet Resource Table
The below table shows which new ores are generated at which planets!
Planet \ Ore | Tin | Osmium | Lead | Uranium | Fluorite |
---|---|---|---|---|---|
Moon | ✅ | ✅ | |||
Mars | ✅ | ✅ | ✅ | ||
Mercury | ✅ | ✅ | ✅ | ||
Venus | ✅ | ✅ | ✅ | ||
Glacio | ✅ | ✅ | ✅ | ✅ | ✅ |
FAQs
- How do I tweak the ore gen?
- Mekanism world generation settings also apply to the mod ores' placement and amount.
- Individual ore variant can be overridden via datapacks. See
data/mekanismaaa/worldgen/configured_feature
folder in the JAR file for details.
- How do I make Ad Astra ores (e.g. Desh) work with Mekanism ore-processing?
- This feature is not included in the mod. I recommend JAOPCA or More Mekanism Processing.
This mod is not affiliated with Mekanism or Ad Astra.
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Minecraft: Java Edition
1.20.1
Platforms
Forge
Supported environments
Links
Creators
Details
Licensed CC-BY-NC-SA-4.0
Published 12 months ago
Updated 5 months ago