Changelog
Terralith 2.3.7
Additions
- Frosted Dungeon, which spawns in Frostfire Caves
- New Graveyard, Big, and Barn buildings generate in Fortified Villages
- Surface slimes will spawn in Orchid Swamp and Ice Marsh
- New Terralith-specific biome tags
biome_colors.json
andstructure_icons.json
for jacobjo's map site- Biome name translations are included in the mod version by default - translate here
Changes
- Updated license
- Split the underground structures, allowing them to spawn in different biomes and be individually located
- Updated loot tables in Fortified Village (Netheferious)
- Base of White Cliffs looks more natural (Apollo)
- Completely removed Traveller's Maps
Bug Fixes
- Added missing biomes to
#terralith:all_terralith_biomes
tag - Fixed feature order cycle with melon patch (Apollo)
- Rocky Mountain biome temperature changed from 1 to 0.3
- Grass Paths no longer float above ravines
- Siberian Taiga and Grove no longer will have rainy patches
Files
Terralith_1.19.3_v2.3.7.jar(2.9 MiB) Primary
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Release channel
ReleaseVersion number
2.3.7Loaders
FabricForgeQuilt