Changelog
This isn't an April Fools joke, I promise.
The Config Update
- Added a proper config to the mod version at
config/tectonic.json
, with three categories to play around with.- Legacy: Controls the legacy mode, which was introduced earlier in v2.1 to allow safe upgrading of Tectonic v1 worlds.
- Features: Allows some features of the mod to be toggled on and off. This includes deeper oceans, underground rivers, lava rivers, and desert dunes.
- Experimental: Adds some extra configuration options just for fun. It includes the following:
- An increased height setting, which will increase the overworld's build and generation limits to y640.
- A terrain scale setting, which will vertically scale the terrain by a given factor. Combined with the increased height setting, you can make mountains stretch to over 500 blocks tall.
- A horizontal mountain scale setting, which horizontally scales mountains (how shocking). This can make mountains thicker and more spread out.
- On top of these three categories, there's a setting for if the mod is enabled. Tectonic will lie dormant and not affect the game if this is turned on.
There's been a lot of backend work going on to make the update possible. As a result, there's been some merges and splits of mod jars.
a. The multi-loader 1.20.1 and 1.19.2 versions have been split into separate Fabric and Forge versions.
b. The Fabric 1.19.3-1.20.1 and Fabric 1.20.2+ versions have been merged into a single version.
- When deeper oceans are enabled, ocean monuments will generate 30 blocks lower than in vanilla.
- Fixed an issue where Badlands biomes above y256 were covered in Orange Terracotta.
- Reworked desert dune generation to be a lot more common and more "dune-y".
Files
tectonic-neoforge-1.20-2.3.jar(287.24 KiB) Primary
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Release channel
ReleaseVersion number
2.3Loaders
NeoForge
Game versions
1.20.2–1.20.4Downloads
89Publication date
April 1, 2024 at 5:11 AMPublisher
Apollo
Owner