Changelog
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i forgot to remove a part of old code and it thus it can't validate
- Ancient City chests now use the vanilla loot table path, instead of Survival Rebalanced's path.
- This means that if you disable the datapack, loot will still spawn in chests.
- Survival Rebalanced's "calculation" loot tables will stay for now, to remain compatible with older worlds.
- This change applies to newly-generated worlds. Older worlds will be unaffected.
- New function folder:
utility/
- This now contains useful functions, such as
thm:utility/clean_up
andthm:utility/setup
- Added
thm:utility/list_toggles
. This, pretty obviously, lists the status of all toggles. - Added
thm:utility/say_version
. This responds with the current Survival Rebalanced version, and thereturn
value is the current version, without the periods. Alphas and betas integer version format is to be decided later on.
- This now contains useful functions, such as
thm:utility/setup
now takes into account what scoreboard objectives already exist.- This should stop overriding already set toggles.
- Regeneration changes can now be toggled.
- Alert animals (groups fleeing) can now be toggled.
- Removed newly added biome particles
- They will make a return... eventually.
Files
survival-rebalanced-v1.6.2.zip(67.86 KiB) Primary
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Release channel
AlphaVersion number
1.6.2Loaders
Data Pack
Game versions
1.20.3–1.20.4Downloads
16Publication date
January 13, 2024 at 10:50 PMPublisher
RainlessSky
Owner