Changelog
Lowered mob rates for nether keep, illager manor and strongholds. illager manors mobs got choped from ~300 to ~100 and strongholds from ~700 down to ~150
with the help of the mob template pools you can configure how many mobs there spawn now in the structure by lowering or raising the "void" rate, void are when there is no mob so lower number for more mobs and higher for less mobs. this should help with both performance and customisation
Files
dungeons-and-taverns-2.0.1.jar(7.43 MiB) Primary
90% of ad revenue goes to creators
Support creators and Modrinth ad-free with Modrinth+Metadata
Release channel
ReleaseVersion number
2.0.1+modLoaders
Forge
Game versions
1.19.4Downloads
343Publication date
April 25, 2023 at 1:17 AMPublisher
NovaWostra
Owner