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Date Time Display

Date Time Display

Shows the in-game date, time, and weekday at the top of the screen!

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All versionsVersion 2.0 (Full Release)

Version 2.0 (Full Release)

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Changelog

Full Release V2.0

1. Math Functions Overhaul

  • Switched from unstable subsequent calculations to a cumulative/direct method for day, weekday, and leap year calculations.
  • Weekday calculations now use a modern system; dates after 1800 won't match historical calendars. Use the new config file for accurate date counting by setting the year to a modern year.
  • Important: If updating from an old version, you must set the start year with /scoreboard players set %start.year dash.date_arc [year (likely 0)]. (Join Discord for support.)

2. New Config System

  • Added a config system in data/dash.date/function/config.mcfunction.
  • Set the start date using scoreboard variables:
    • %start.year and %display.year for the year.
    • %ani.month and %display.month for the month.
    • %ani.date and %display.date for the day.
  • After configuration, run /function dash.date:update to let the system self-correct.

3. New Holidays

  • Added Lunar New Year, Easter, and St. Patrick's Day.
  • Easter is calculated exactly (accurate for years after 1800). Lunar New Year is approximated (accurate within 0–3 days, more precise near 1900).
  • Each holiday features unique tunes and particle effects.

4. Time Formula Optimization

  • Updated the time calculation formulas to be more modern, easier to understand, and more efficient.

5. License Change

  • Changed the license from Dash MCL Open 1.0 to Dash MCL ND 1.0 due to the implementation of novel algorithms.
  • (Old versions remain under the previous license.)

Files

datetime-display-2.0.jar(577.14 KiB) Primary
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Metadata

Release channel

Release

Version number

2.0+mod

Loaders

Fabric ForgeNeoForge Quilt

Game versions

1.21.5

Downloads

306

Publication date

April 8, 2025 at 3:46 AM

Publisher

Gamedash43

Gamedash43

Member

Version ID

Modrinth is open source.

main@9fd0f68

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